The Engineer's technological expertise lets him imbue his weapons and armor with the power of souls to deliver blasts of energy through devastating melee strikes, or directly from the armor itself while it constantly supports him with a stream of envigoring essence. Now the Engineer is more soldier than scientist - more warrior than workman. Gone are the leather aprons and tidy toolboxes - replaced by armored plates and massive tools that also work as weapons. The harsh conditions have forced the Engineer to adapt his methods and equipment. The Engineer thinks he will find work and secrets aplenty in the Dyrwood, exploring engwithan ruins for more artifacts or overseeing expeditions. So equipped, the Engineer carrys out any mission involving animancy and technology that he's interested in, from building mighty animats, inventing deadly missiles for his armor to delving into ancient ruins in search of long-forgotten knowledge - sometimes as part of a team of adventurers, but more often than not as an “independent” contractor. The Engineer is an animancer from the Living Lands - born as a boreal dwarf but tempted to discover the secrets of animancy and technology.Ī workhorse among animancers, the Engineer’s strength lies in his soul-fueled, electrical-driven armor - a technological marvel, crafted personally by the Engineer as his journeyman project.